Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

MeGiant

2
Posts
2
Topics
A member registered Jul 24, 2022

Recent community posts

(1 edit)

Hi! From looking at the game Sapiens, I stumbled upon your project. I like from SoTE the depth, flexibility, the sense that the living world is an actual factor in making sure you adapt well.

With this post I wanted to make you aware of the Sapiens game as well. In terms of graphical rendering, it renders a complete planet pretty well with several LOD layers and a simple but realistic enough looking style and animations. That rendering and your underlying world engine might be a great combination. I'm not sure if this is at all a (technical) possibility but wanted to let you know.

(1 edit)

Hi! I stumbled upon your project and was very impressed with your efforts to create a living world with tectonic movement. It reminded me of a game from my youth: Evolution the Game of Intelligent Life from 1997. See Evolution: The Game of Intelligent Life - Wikipedia and for gameplay Evolution Historical World | Complete Game Fast Speed! - YouTube

It is an educational game that allows you to evolve creatures from an evolutionary chart (Evolution The Game of Intelligent Life tree of life - Imgur) in a historic or randomized evolving world (with the only attributes being terrain type and temperature).

It struck me that your "world engine" may be(come) very suitable for a (fan) remake of this game. In my creative mind's eye it could even be a prologue, making SotE span biological ànd cultural evolution. One could imagine a historical mode with existing species and a fantasy mode with all kinds of species. This leading up to the starting species in the cultural evolutionary part of the game as I have seen in your current project. /end brainstorm

I myself am unfortunately not skilled in programming and can therefore not assess very well if this is a feasible suggestion. I would love to hear your reaction.